Dodgy Jet: Creating a Rail Shooter Game with MPU6050 Motion Controls and Arduino in Processing
So I've been learning how to use MPU6050 just because of the versatility of its uses. I've been trying to learn it from scratch and extract angle data from it, and when I finally succeeded in getting it to work, my ambitions grew and just to make my learning complete, I started to develop it into a more complete setup. This is the whole project explained sequentially to take you on the same journey I went through. However I will provide all the code and 3D model files etc in the end, if you're looking for a tutorial, this is not the best place, but I'll try to provide links to all the necessary material here. This blog is meant more as a means of project display. So here we go...